Teaching Materials - School of Computing, Games Academy at Falmouth University
To individually design and implement physical computing systems in a creative context whilst considering legal, social, ethical, and professional issues.
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To apply robotics and cybernetics principles to the design and development of simple robot prototypes.
To explore the domain of social and entertainment robots and implement key insights to deliver an engaging robot.
To integrate core principles of human-robot interaction into the design and implementation of social robots.